Was having an issue with a clone script that clones shirt and pants way too much than its meant to. Not sure what I am doing wrong but any help is appreciated.
local event = game.ReplicatedStorage.Events.Uniform
local prtcl = game.ReplicatedStorage.Storage.B2:Clone()
local t60p = game.ReplicatedStorage.Uniforms.t60.T60Pants
local t60s = game.ReplicatedStorage.Uniforms.t60.T60Shirt
local bp = game.ReplicatedStorage.Uniforms.t60.Armor
event.OnServerEvent:Connect(function(Player, Arg, Tool)
local removeclothes
local grabclothes
local c
if Arg == 1 then
local character = Player.Character
if character["T60 Power Armor"] then
local p = Player
c = character
folder = game.ReplicatedStorage.Storage.PlayerUniforms[p.Name]
removeclothes = function()
for i,v in pairs(c:GetChildren()) do
if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Accessory") then
v.Parent = folder
c.Head.Running.SoundId = "rbxassetid://867429252"
end
t60p:Clone().Parent = c
t60s:Clone().Parent = c
end
end
if Player.Uniform.Value == false then
print("Removing Clothes")
removeclothes()
c.Humanoid.MaxHealth = 200
c.Humanoid.Health = 200
Player.Uniform.Value = true
end
end
end)
