while wait() do local arrowthing = arrow local partpoint = game.Workspace:WaitForChild("1").Door arrowthing.CFrame = CFrame.new(Vector3.new(arrowthing.Position.X,0,0), Vector3.new(partpoint.Position.X,0,0)) end
This is supposed to make an arrow that is above a players head point towards something but it just leads to the player spazzing out