I have a localscript that changes the cameratype to fixed and CFrames it to a background position when the main menu is open. when the menu is open and you right click and drag (trying to move the camera), it will change the position of the camera.

4 comments

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Instead, change the CameraType to Scriptable

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Thanks, any idea what it was doing?

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That's actually how the fixed CameraType is - it stays at the same position, but the player can still move the camera

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ah, i see. thanks again!