I have a spaceship that will move towards the mouse position when pressing W. When you control it, you have to constantly readjust the camera to face the direction you would like to go. Is there a way to make the camera act as if it was moving with the ship?
Also it would be good to mention that the ship is controlled in 3rd person.
I have tried to set the CFrame of the camera to be behind the ship but it is very jittery and doesn't rotate.

3 comments
You could continuously in a loop change Camera.Focus
this works, thanks!
No problem