I just made a robot NPC and placed a Head, Torso and HumanoidRootPart inside of it bc I read you needed to. I placed a Humanoid inside of it, when I click run it moves in one direction. I thought maybe it was some kind of bug. I placed my pathfinding zombie script inside and it doesn't work right. Can you put Humanoids into nontradional rigs? If so then how do I make this humanoid act normal and just listen to my script and not whatever else its doing?

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Seems like it has something to do with the way I rigged it up in character creator, I removed the binds and it didnt move but it fell apart