local Part = script.Parent function onTouch() if(humanoid ~= nil) then --Finds out if it the player or not wait(1) game.Workspace.Part.CanCollide = false game.Workspace.Part.Transparency = .50 game.Workspace.Part.Brickcolor=BrickColor.new("Really black") wait(2) game.Workspace.Part.CanCollide = true game.Workspace.Part.Transparency = 0 game.Workspace.Part.BrickColor = BrickColor.new("Really red") end end Part.Touched:connect(onTouch)
It's a failure!

1 comment
Code block please.