nothing in output look line5 it doesnt work
while true do
wait(120)
game.Players.PlayerAdded:Connect(function(plr)
plr.Chatted:Connect(function(msg)
if game.Workspace.player.tool.Equipped == true and msg == "Rick give me all ur money" then
game.Workspace.Door1.Transparency = 1
game.Workspace.Door1.CanCollide = false
wait (60)
game.Workspace.Door1.Transparency = 0
game.Workspace.Door1.CanCollide = true
end
end)
end)
end

1 comment
tool.Equipped isnt a thing, thats an event. add an boolvalue to the tool and call it equipped and instead of if game.Workspace.player.tool.Equipped == true do this instead: if game.Workspace.player.tool.Equipped.Value == true