My script seems to think that I want to end my function. I don't.
At least that's what I think is happening. I really don't know. I saw another topic like this where the answer was "you're missing an end somewhere" or something along those lines, but I don't think I am, I've looked over the script several times.
What do you think is happening here? Here's my script:
print "Script is running"
local Part = game.Workspace:WaitForChild("MemorialCircleGPSSignal")
local Gui = game.Players.LocalPlayer.PlayerGui.MemorialCircleGPSSignalScreenGui.Frame
local JobDestination = game.Players.LocalPlayer.JobDestination.Value
Part.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") and game.Players.LocalPlayer.JobDestination.Value ~= "b" then
Gui.Visible = true
if game.Players.LocalPlayer.JobDestination.Value == "Rockland ME" or JobDestination == "Belfast ME" then
Gui.TextLabel.Text = "Follow signs for North US 201/East US 202"
end
elseif JobDestination == "Farmington ME" or JobDestination == "Kingfield ME" or JobDestination == "Rumford ME" then
Gui.TextLabel.Text = "Follow signs for North ME-27/North ME-8/North ME-11"
end
elseif JobDestination == "Brunswick ME" then --error is here
Gui.TextLabel.Text = "Follow signs for South US 201/South ME-27"
end
else JobDestination = "Lewiston ME" or JobDestination == "Portland ME" or JobDestination == "Fryeburg ME" or JobDestination == "Biddeford ME" or JobDestination == "Sanford ME"
end
wait(5)
Gui.Visible = false
end
end)

4 comments
What it is saying is you need more ends to "close the function at line '6'"
How many more do I need? I have six, I think that's the amount I need.
else and elseif don't need to be ended, they are part of the initial if statement.
Thank you! That fixed it.