Im trying to make a keyboard input to make the vehicle do an action but everything I tried from tutorials do not work.
The script is a Local scripts and I have tried it as a normal. I understand Locals are used to detect player input.
The script is attached to the seat itself.
--Truck Parts
local seat = script.Parent
local truck = seat.Parent
local craneExtended = false
--Crane Parts
local CraneDrive = truck.TruckBase.CraneDrive
local ForeCraneDrive = truck.Crane.CraneUpperArm.ForeCraneDrive
--Input
local UserInputService = game:GetService("UserInputService")
local function operateCrane(actionName, userInputState, inputObject)
if userInputState == Enum.UserInputState.Begin then
print("R was pressed")
if craneExtended == false then
CraneDrive.TargetAngle = -110
ForeCraneDrive.TargetAngle = -70
craneExtended = true
else
CraneDrive.TargetAngle = 0
ForeCraneDrive.TargetAngle = 0
craneExtended = false
end
end
end
game.ContextActionService:BindAction("keyPress", operateCrane, false, Enum.KeyCode.R)

3 comments
use :GetService() to get CAS
thats context action service
Can someone expand please and give an example?