Im trying to make a keyboard input to make the vehicle do an action but everything I tried from tutorials do not work.
The script is a Local scripts and I have tried it as a normal. I understand Locals are used to detect player input.
The script is attached to the seat itself.
--Truck Parts local seat = script.Parent local truck = seat.Parent local craneExtended = false --Crane Parts local CraneDrive = truck.TruckBase.CraneDrive local ForeCraneDrive = truck.Crane.CraneUpperArm.ForeCraneDrive --Input local UserInputService = game:GetService("UserInputService") local function operateCrane(actionName, userInputState, inputObject) if userInputState == Enum.UserInputState.Begin then print("R was pressed") if craneExtended == false then CraneDrive.TargetAngle = -110 ForeCraneDrive.TargetAngle = -70 craneExtended = true else CraneDrive.TargetAngle = 0 ForeCraneDrive.TargetAngle = 0 craneExtended = false end end end game.ContextActionService:BindAction("keyPress", operateCrane, false, Enum.KeyCode.R)