I know that by pressing F9, your developer console comes up in game online, letting you see your own Client and Server errors and outputs.
Is there a way to see someone else's Client errors (not my own)?
I can see errors in the Server side through the console, but when ANOTHER PLAYER's client has an error, is there some way I could see it?
Edit: The reason I need to do this is because some players are having GUI problems in my game (but not everyone, only about a handful of players], and these errors dont show up in the Server console, and I want to know what's wrong so I can fix it.

4 comments
Afaik there is no built in way to do this. This is why you see games asking for screenshots of the F9 menu rather than just monitoring errors on their own. It may be possible if you pcall all over the place and return errors though.
Ah man that sucks, thanks though. I would use pcall if I knew where the area of trouble was.
Impossible to do this unless you use remote events that capture every action the player does and print the data in the server part of the console.
not every action, there's an error event