function click(Player)
	if not Player.PlayerGui:FindFirstChild("Conversation3") then
		local gui = script.Conversation3:Clone()
		gui.Parent = Player.PlayerGui
	end
end


script.Parent.ClickDetector.MouseClick:connect(click)

This script works on studio, but not in-game, any help?

3 comments

0

It have to clone only 1, althrough you'll still be able to reopen it when you close the one that been cloned

0

you can do that on a local script in the player as local scripts can listen for mouseclick events

0

It didn't work, please do a answer with a remastered script