At the moment I'm developing a game where the player can build on a surface. Therefore, I want to save the color, material, and position of all parts of a model (the surface). How would you do that?
I would be happy about links to tutorials or something similar.

4 comments
Wow the mod took down my question for no reason
https://developer.roblox.com/articles/Saving-player-data-using-PlayerDataStore
I can also save gold xp and other stats but I want to know how to automatically save the color the material and the position of all parts in a model
Since I am too lazy to write the answer... @gewehrreben's link is a very good example.. But instead of storing XP and gold(Both of them are INTEGER TYPES) You save them as CFrame(Datatype/class), BrickColor(Datatype/class) and Material(Enumeration)