I'm trying to make a zombie that clones itself when It kills a human. I don't know what's wrong. It's killing but not respawning. Help!
function Hit(hit)
local human = hit.Parent:FindFirstChild("Humanoid")
if human ~= nil then
human.Health = 0
zombiething = script.Parent:clone()
zombiething.Parent = game.Workspace
zombiething:makeJoints()
end
end

2 comments
I think you forgot to add the Event for it; script.Parent.NAMEOFPARTHERE.Touched:connect(Hit)
Oh I took a segment from the script that wasn't working.