If I start a countdown and a player unequips a tool, everything bugs out and gets unrealistic. Can I stick player's hand to tool when doing ?

3 comments

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You could disable the backpack, that way a player cant (un)equip anything themselves. You can do this with StarterGui:SetCore()

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Have the countdown detect and break if the player unequips or wrap it in a pcall. If you just want to stop them from unequiping just do what RubenKan said.

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Or just when it's unequipped equipthe tool again