Good afternoon all!!! Hope you are having a great day so far , and i hope it continues. I'm making a script where if somebody presses a designated key false is true and is supposed to stretch the arm - however when i press the key the anim plays without the arm (RightHand)!
-goku :D
local tween = game:GetService("TweenService")
local tweenfo= --line after is normally here
TweenInfo.new(7,Enum.EasingStyle.Elastic,Enum.EasingDirection.InOut,1,true,0)
local partproperites = {Size = Vector3.new(0,10,2)}
local tweens = tween:Create(arm,tweenfo,partproperites)
if punch == false then
tweens:Play()
end

8 comments
maybe because you're not defining punch
^, what he said
That only runs once, either do a while loop,
That only runs once, either do a while loop,
That only runs once, either do a while loop,
That only runs once, either do a while loop,
Or it isn’t looping
It works - the hand falls off - and the hand does not tween... it just stays the same