I'm trying to make it so when a person sits on a seat and a button is pressed, a part comes from the ceiling (invisible) and removes limbs, it works a few times but then it just stops working.
local debounce = false
function onTouched(hit)
if debounce == false then
debounce = true
local human = hit.Parent:FindFirstChild("Humanoid")
local arm1 = hit.Parent:FindFirstChild("RightHand")
local arm2 = hit.Parent:FindFirstChild("RightLowerArm")
local head = hit.Parent:FindFirstChild("Head")
local scream = Instance.new("Sound")
scream.SoundId = "rbxassetid://147758618"
scream.Volume = 2
scream.MaxDistance = 250
scream.EmitterSize = 10
scream.PlayOnRemove = false
if (human ~= nil) then
scream.Parent = head
scream:Play()
human.Health = 80
arm2:Destroy()
arm1:Destroy()
wait(15)
debounce = false
end
end
end
if (script.Parent ~= nil) and (script.Parent.className == "Part") then
connection = script.Parent.Touched:connect(onTouched)
end
Also, if there's a way to execute the script on the player whos sitting, then that would be easier. I don't understand how to find the player who is in the seat, and I know it's a better way to do it. So if you could help me either way then thanks.

2 comments
to detect who is sitting, place inside the seat this: local player = script.Parent.Ocuppant.Parent
Okay