Is their a way that this tornado can hit others but not the local player
Note this is a Script
script.Parent.Touched:Connect(function(hit)
-- local char = player.Character
-- local hum = char:WaitForChild("Humanoid")
local ehum = hit and hit.Parent:FindFirstChild("Humanoid")
if ehum then--and ehum ~= hum then
ehum:TakeDamage(4)
print("owu")
end
end)

2 comments
Check if hit.Parent's name isn't yourself.
how? i cant say local player.Name.