on line 15 is where i have trouble, sometimes the game takes some time to load and doesnt find the players character which leads to the code stopping. im not sure on using WaitForChild since something could lead to the error of "infinite yield possible"
any help?
game:GetService("Players")
local origin= script.Parent
local color= origin.Color
local origin_Pos = origin.Position
local player_List = nil
local pla_Being_Checked = nil
local pla_HumanRP= nil
local pla_Distance= nil
local pla_Pos
function player_Distance_Table_Check ()
player_List= game.Players:GetChildren()
for i = 1, #player_List do
pla_Being_Checked = player_List[i]
pla_HumanRP = pla_Being_Checked.Character:FindFirstChild("HumanoidRootPart")
if pla_HumanRP then
origin_Pos= origin.Position
pla_Pos= pla_HumanRP.Position
pla_Distance=(origin_Pos-pla_Pos)
print("i found "..pla_HumanRP.Parent.Name.."hes "..pla_Distance.."studs away")
end
end
end
while wait(4) do
player_Distance_Table_Check()
end

1 comment
Just use WAitForChild