Part = script.Parent
name = script.Parent.Name
debounce = false
plr = game:WaitForChild('Players')
ok = plr.LocalPlayer
ls = ok.leaderstats.Stage


	




Part.Touched:Connect(function(Hit)
    if Hit.Parent:FindFirstChild("Humanoid") and game:GetService("Players")[Hit.Parent.Name] then 
      debounce = true
ls.Value = ls.Value +1

	
    end
end)

Its for an obby and does not work...