Part = script.Parent
name = script.Parent.Name
debounce = false
plr = game:WaitForChild('Players')
ok = plr.LocalPlayer
ls = ok.leaderstats.Stage
Part.Touched:Connect(function(Hit)
if Hit.Parent:FindFirstChild("Humanoid") and game:GetService("Players")[Hit.Parent.Name] then
debounce = true
ls.Value = ls.Value +1
end
end)
Its for an obby and does not work...
