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COMMUNITY QUESTION

How do I make a Dedicated CustomCharacter/Morph?

How would I dedicate a custommorph/customcharacter to a player such as only me? I've made the character tested in starterplayer it works just fine now how would I add a script that only allows me to spawn as it?

Instead of putting it inside of "StarterCharacter" I need to change my model into that new model with the particle emitters - CustomHats - Etc

4 comments

1

if player.Name == "your username"

1

I would use your UserId

0

or that

1

Interesting, Not sure how I'll implement that in but I'll see what I can do

1 answer

Okay I might be wrong but do this

First keep your custom char in server storage okay.

Then make a script:

if game.Players.LocalPlayer.Name == " "

Your name goes there

and game.Players.LocalPlayer.UserId == ...

Your ID in your own profile goes there or anyone you want to have it :)

Then copy that model in server storage to starter char!!

game.ServerStorage.CustomModel:Clone().Parent = game.StarterCharacter

You should test it first otherwise there might be a error :/

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