I am making a lightbeam and i wanted to put it in a script not a local script, so i took the code form the local script and out it in a script. It says mouse is no longer active??
here is the script:
local Tool = script.Parent
local player = game:GetService("Players")
local Character = player.Character
local en = true
Tool.Equipped:Connect(function(mouse)
print("Tool equipped!")
if not en then return end
en = false
Tool.RemoteEvent:FireServer(mouse.Hit)
wait(.5)
en = true
Tool.Activated:Connect(function()
print("Mouse pressed!")
local ray = Ray.new(Tool.Handle.CFrame.p, (mouse.Hit.p - Tool.Handle.CFrame.p).unit * 300)
local part, position = workspace:FindPartOnRay(ray, player.Character, false, true)
local beam = Instance.new("Part", workspace)
beam.BrickColor = BrickColor.new("New Yeller")
beam.FormFactor = "Custom"
beam.Material = "Neon"
beam.Transparency = 0.25
beam.Anchored = true
beam.Locked = true
beam.CanCollide = false
local distance = (Tool.Handle.CFrame.p - position).magnitude
beam.Size = Vector3.new(.5, .5, distance)
beam.CFrame = CFrame.new(Tool.Handle.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
game:GetService("Debris"):AddItem(beam, 1)
if part then
local humanoid = part.Parent:FindFirstChild("Humanoid")
if not humanoid then
humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
end
if humanoid then
humanoid:TakeDamage(30)
end
end
beam.Touched:Connect(function(hit)
local Sound = Instance.new("Sound")
Sound.SoundId = "rbxasset://sounds//Rocket shot.wav"
Sound.Parent = player.Character.HumanoidRootPart
Sound.PlaybackSpeed = 1
Sound.Volume = .5
Sound.MaxDistance = 500
Sound:Play()
if not en then return end
en = false
for i = 1,10 do
local Explosion = Instance.new("Part")
Explosion.BrickColor = BrickColor.new("New Yeller")
Explosion.Shape = Enum.PartType.Ball
Explosion.Material = "Neon"
Explosion.FormFactor = "Custom"
Explosion.Transparency = 0.25
Explosion.Size = Vector3.new(50,50,50)
Explosion.CanCollide = false
Explosion.Anchored = true
Explosion.Locked = true
Explosion.CFrame = beam.CFrame
Explosion.Parent = game.Workspace
game.Debris:AddItem(Explosion,1)
wait(0.005)
Explosion.Size = Vector3.new(55,55,55)
wait(0.005)
Explosion.Size = Vector3.new(58,58,58)
wait(0.005)
Explosion.Size = Vector3.new(60,60,60)
wait(0.005)
Explosion.Size = Vector3.new(65,65,65)
wait(0.005)
Explosion.Size = Vector3.new(70,70,70)
wait(0.005)
Explosion.Size = Vector3.new(75,75,75)
wait()
en = true
end
end)
end)
end)

2 comments
help
Pretty sure you can only access the mouse using a local script.