code:
local brick = script.Parent
local Teleport = game.Workspace.cool
local pos = Teleport.Position
local function check(part, hit)
local player = game.Players:GetPlayerFromCharacter(part.Parent)
local playermodel = workspace.GetPlayerFromCharacter
if player then
player.TeamColor = BrickColor.new(194)
playermodel:moveTo(pos)
end
end
brick.Touched:Connect(check)
The objective is that the player touches this brick and is teleported and has their team changed, while objects that fall in the playing field go past the teleporting brick and get deleted. The issue is I do not know how to make a teleporting script.
