Self explanatory, sorry I don’t have my code right now, when I make a new explosion instance with a touched function it behaves like normal but additionally it forces the part (sphere) in random directions. Plz help
COMMUNITY QUESTION
How to prevent parts to push itself via explosion?
3 answers
BlastPressure = 0
I tested this previously and it had no affect on the part (part wasn't anchored also, plus the part didn't move at all)
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I still want other parts to move, just no the part cause of the explosion
If it helps, you can anchor it during the explosion
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Well no, the game is about exploding Boulders that follow you, unachored.
Just anchor the part
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What you're trying to ask makes no sense. Please rephrase your question.