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COMMUNITY QUESTION

How to prevent parts to push itself via explosion?

Self explanatory, sorry I don’t have my code right now, when I make a new explosion instance with a touched function it behaves like normal but additionally it forces the part (sphere) in random directions. Plz help

1 comment

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What you're trying to ask makes no sense. Please rephrase your question.

3 answers

BlastPressure = 0

I tested this previously and it had no affect on the part (part wasn't anchored also, plus the part didn't move at all)

1 comment

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I still want other parts to move, just no the part cause of the explosion

If it helps, you can anchor it during the explosion

1 comment

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Well no, the game is about exploding Boulders that follow you, unachored.

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