Basically, I made a gui that when you press a button a car appears. I want a way so you only have one car at a time. I figured I could tag the cars by putting a StringValue.
That's as far as I went but I really need help on this, been troubling me for a few days.

1 comment
You could use a StringValue, or you could just name cars after the player who spawned them ie> ("Eko_h's"..CarName). Then scan workspace matching to a table or something of the sort. An even better method is probably just to keep track of what cars the player has spawned, and delete them when necessary.