So I have a GUI in the player that when they click, its meant to clone a weapon into the Player. The weapon can't be in ReplicatedStorage for some reason as it breaks and when I try clone it from the client, it can't as it is in FE. The weapon is in Workspace.
This is what I had:
local button = script.Parent
button.MouseButton1Click:Connect(function(Player)
local weaponnew = game.Workspace.Weapon:Clone()
weaponnew.Parent = Player.Backpack
end)
