mouse.Button1Down:connect(function()
if mouse.Target and mouse.Target:IsA("BasePart") and mouse.Target.Locked == false then
newBrick = mouse.Target:clone()
newBrick.Parent = workspace
newBrick.Position = Vector3.new(mouse.Target.Position.X, mouse.Target.Position.Y + .001, mouse.Target.Position.Z)
Instance.new("SelectionBox", newBrick).Adornee = newBrick
drag = Instance.new("Dragger")
print(drag)
pcall(function()
drag:MouseDown(newBrick, Vector3.new(0, 0, 0), {newBrick})
end)
end
end)
This code doesn't work, seemily because the dragger doesn't actually drag anything. Help?
