mouse.Button1Down:connect(function()
		if mouse.Target and mouse.Target:IsA("BasePart") and mouse.Target.Locked == false then
			newBrick = mouse.Target:clone()
			newBrick.Parent = workspace
			newBrick.Position = Vector3.new(mouse.Target.Position.X, mouse.Target.Position.Y + .001, mouse.Target.Position.Z)
			Instance.new("SelectionBox", newBrick).Adornee = newBrick
			drag = Instance.new("Dragger")
			print(drag)
			pcall(function()
				drag:MouseDown(newBrick, Vector3.new(0, 0, 0), {newBrick})
			end)
		end
	end)

This code doesn't work, seemily because the dragger doesn't actually drag anything. Help?