mouse.Button1Down:connect(function() if mouse.Target and mouse.Target:IsA("BasePart") and mouse.Target.Locked == false then newBrick = mouse.Target:clone() newBrick.Parent = workspace newBrick.Position = Vector3.new(mouse.Target.Position.X, mouse.Target.Position.Y + .001, mouse.Target.Position.Z) Instance.new("SelectionBox", newBrick).Adornee = newBrick drag = Instance.new("Dragger") print(drag) pcall(function() drag:MouseDown(newBrick, Vector3.new(0, 0, 0), {newBrick}) end) end end)
This code doesn't work, seemily because the dragger doesn't actually drag anything. Help?