I have this script that has the part ("Susanoo") to be welded to the players root part, so it follows them. but when I try to rotate the part it won't rotate?

This is the script I have at the moment:

wait(5)
local Susanoo = script.Parent
local Player = game.Workspace.ZombaScripts
local Weld = Instance.new("Weld", Susanoo)

Weld.Part0 = Player.HumanoidRootPart
Weld.Part1 = Susanoo
Weld.C1 = CFrame.new(-2, 0, 0)
wait(0.1)
Susanoo.Orientation = Vector3.new(0, 0, 170)

1 comment

0

You could weld the part after rotating if you only need to rotate the part that one time. If you do have to rotate it multiple times, have it temporarily remove the weld.