Everyone that wants to know, i'm using hopperbin becauxse im trying to make an executable that makes a tool
--the variables--
local larm = game.Workspace.DaffyNimm123["Left Arm"]
local rarm = game.Workspace.DaffyNimm123["Right Arm"]
local head = game.Workspace.DaffyNimm123["Head"]
local rleg = game.Workspace.DaffyNimm123["Right Leg"]
local lleg = game.Workspace.DaffyNimm123["Left Leg"]
local torso = game.Workspace.DaffyNimm123["Torso"]
local daft = game.Players.LocalPlayer
local Handle = Instance.new("Part")
local the_slice = Instance.new("Part")
local the_point = Instance.new("Part")
local toolmake = Instance.new("HopperBin",daft.Backpack)
local me = game.Workspace.DaffyNimm123
--The parts and what makes it a tool--
toolmake.Name = "Grab and dab!"
bin = toolmake
print("Daffy's tool loaded")
--color--
Handle.BrickColor = Vector3.new(0, 0, 0)
the_slice.BrickColor = Vector3.new(227, 229, 232)
the_point.BrockColor = Vector3.new(227, 229, 232)
--s (like the grab and stuff)--
Handle.Position = me.RightHand
Handle.Parent = toolmake

2 comments
HopperBins are deprecated. Use Tools instead.
im trying to make an executable script that makes a tool