So i'm making a part move by using lerp() but the problem is that it's a % of the distance so the smaller the distance the slower the speed. So is there a way to make a constant distance or to change the movement interval based on how far the distance is? Sorry i'm in the process of learning lerp() but there isn't much information I can find about it.
Thanks to vulkarin for helping me

4 comments
is looking into magnitude the right direction or is there a better way?
Maybe what you could do is detect magnitude first to see how far the parts are and then change the % based on the magnitude
Ok thanks it works just had to find the longest path length and divide it by the current path length(HighestMag / Current Mag)*0.01/speed
Very nice