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COMMUNITY QUESTION

How to rotate with Tween Service?

So, I'm trying to combat door lag in my place. One of the ways of doing that is by locally scripted the doors and using TweenService.

I have a CFrame function bellow:

local offset = hinge.CFrame:inverse() * doorModel.CFrame;
for i=1,40 do
	wait()
	hinge.CFrame = hinge.CFrame * CFrame.Angles(0, math.rad(1)*i*0.1, 0)
	doorModel.CFrame = hinge.CFrame * offset 
end

My question is, that this is using just CFrame. How can I turn this into Tween Service? My attempt is bellow, but got no results:

local offset = hinge.CFrame:inverse() * doorModel.CFrame;
hinge1.CFrame = hinge1.CFrame * CFrame.Angles(0, math.rad(1)*i*0.4, 0)


local OutTween = TweenService:Create(door.Scripted.Door, TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut), {CFrame = hinge1.CFrame * offset})

OutTween:Play()

Any ideas? Thank you! ~ DrBaja

1 answer

Hello! I know this is an old post, but heres what you are doing wrong! You have hinge1.CFrame * CFrame.Angles(0, math.rad(1)*i*0.4, 0); but what is the i value for math.rad(1)*i*0.4? So to fix this we simply change i in math.rad(1)*i*0.4 to 40, so its like this math.rad(1)*40*0.4

Heres your script fixed:

local offset = hinge.CFrame:inverse() * doorModel.CFrame;
hinge1.CFrame = hinge1.CFrame * CFrame.Angles(0, math.rad(1)*40*0.4, 0)


local OutTween = TweenService:Create(door.Scripted.Door, TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut), {CFrame = hinge1.CFrame * offset})

OutTween:Play()

If doesnt help, please do let me know, but it should.

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