What is here wrong?
game.Workspace.Timer.Changed:Connect(function()
script.Parent.Text = game.Workspace.Timer.Value
end)
game.Workspace.Timer.Changed:Connect(function()
if game.Workspace.Timer.Value == 0 then
script.Parent.Parent.Parent.TPGUI.Frame:TweenPosition(UDim2.new(0.349, 0,0.331, 0))
end
end)
game.Workspace.Simon.Players.Changed:Connect(function()
local simon = game.Workspace.Simon
if simon.Players.Value >= 2 then
script.Parent.Text = "Game is starting in some seconds.."
else
script.Parent.Text = "Not enough players to start 2 players are begin needed in 30 Seconds Countdown will restart.."
game.Workspace.Timeout.Script.Start:InvokeServer()
end
end)

1 comment
How can we help if you do not give any info and just post code with whats wrong