On which side should I call the method TakeDamage(), and why?
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Does the humanoid's health get replicated?
3 answers
✓ Accepted answer
According to the API Reference, the Health property of a Humanoid is not replicated.
TakeDamage() will work unless the character has a ForceField on it.
It does not - call it from the server if you would like it to replicate.
On the Server because the Humanoid's health does not replicate between the client-server boundary.
Call it using a ServerScript.
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1 comment
ok