Hello, I'm trying to create a script which transforms the player in a ragdoll, but when the script runs, the character doesn't fall on the ground even with the ragdoll effect applied. Is there a way to break the character's joints without needing to kill the character, so I can make it fall on the ground?
I don't think I need to post the entire ragdoll script here though, since I only want to break the character's joints, like when the character dies.

12 comments
It worked, but the character dies after I break the joints
its because when the head or torso is detached or removed from the character, the character dies i think
But is there a way to make the joints break without making the character die?
well you could do another event or trigger for your ragdoll, instead of the died event which i think your using
No, I'm using a server script to fire an event that commands the client to do the ragdoll, but it's the break joints that is killing the character
well i guess try rescripting it so it doesnt need to break the player's joints
Ok
The ragdoll occurs on death ao why would it matter :p
roblox doesnt have a built in ragdoll function
and you can make script to ragdoll without dying
But you want it to happen once the player dies which is why its under humanoid.died
he isnt using the died event