Yeah I know I seem to be asking too many questions about terrain, but I cant really find anything about it. On roblox wiki there is a function Clear(), but it clears whole terrain and i need to remove just one part of it. Like say I want to generate cavs in my terrain, I have a position on where the next whole should be, but how do i make this hole?(Obviously not using studio terrain tools as I am doing caves in script)

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Nevermind, I found out that you can just set material of terrain to Air and it all will work fine.