I know I need to make research and all those stuff, but I cant find anywhere why roblox's terrain loads faster then parts. i thought this may be because the terrain doesnt move , but still i may be wrong.
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Why terrain loads faster then parts?
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Because terrain is made up of voxels, which only have three properties: The position, the material, and whether it's there or not. Parts have a lot more properties it has to load.
Thanks for the explanation!
parts have, color, material, size, position, reflectance, transparency, velocity, rotvelocity, anchored, archivable, cancollide, collisiongorupid, locked, shape, cancastshadows (coming in future is bright update) and a lot of other stuff.
https://blog.roblox.com/2017/04/voxel-terrain-storage/
future is bright omg i can't wait