So This is Punching Animation Script i Press X if not a Stop Walking

local human = script.Parent:WaitForChild("Humanoid")

local AttackArm = true

local canattack = true

game:GetService("UserInputService").InputBegan:connect(function(input, gamepor)
	if (input.KeyCode == Enum.KeyCode.X or input.KeyCode == Enum.KeyCode.ButtonY) and canattack then
		canattack = false
		script.RemoteEvent:FireServer(AttackArm) 
		human:LoadAnimation(AttackArm and script.R or script.L):Play() 
		wait(10) 
		AttackArm = not AttackArm
		canattack = true 
	end	
end)

2 comments

0

human.WalkSpeed = 0

0

put in?