Hello,
I have created an inventory script before where the player had a folder in them called 'inventory' and in that inventory was StringValue's that represent the item name along with multiple int values respresenting damage,health,armor blah blah blah.
I have seen other people storing data strictly in tables inside of the code. Other people store the actual items in a Backpack or other folder.
If anyone has any insight on this perhaps with previous experience on their own inventory script, that would be cool to hear. Thanks!

2 comments
Check out mattscy's answer here: https://scriptinghelpers.org/questions/65928/what-is-the-best-way-on-savinghaving-items-in-an-inventory#63703
I just use multiple stringvalues to store different types of inventories (and levels and such). I dunno if that's bad practice, let me know if it is.