I made a custom mouse pointer and i've seen in games where that there is a different mouse pointer for ClickDetector hovering instead of the default one, and I want to know if there is something I can do for that. (Don't mind the CoreGuiEnabled lines)
game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Health,false)
game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList,false)
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.Icon = "rbxgameasset://Images/NewMouse5"
local uis = game:GetService("UserInputService")
function onHover()
mouse.Icon = "rbxgameasset://Images/NewMouse5"
end
function onExit()
mouse.Icon = "rbxgameasset://Images/NewMouse5"
end
uis.TextBoxFocused(onHover)
uis.TextBoxFocusReleased(onExit)

1 comment
if mouse.Target == "something" then mouse.Icon = asset end