Cloning my player with this script makes my player, it clones the player on the same plane as the original.

CloneVarGlobal = game.ReplicatedStorage.CloneVarGlobal

game.Players.PlayerAdded:connect(function(player)
  wait(1)
local char = player.Character
	char.Archivable = true
	CharacterClone = player.Character:Clone()
	CharacterClone.Parent = game.ServerStorage
	CharacterClone.Animate:Destroy()
	CharacterClone.Parent = workspace
	CloneVarGlobal:Fire(CharacterClone)
	local Weld = Instance.new("Weld")
	CharacterClone.Torso.CFrame = player.Character.Torso.CFrame * CFrame.new(0,0,3)
	Weld.Part0 = player.Character.Torso
	Weld.C0 = player.Character.Torso.CFrame:inverse()
	Weld.Part1 = CharacterClone.Torso
	Weld.C1 = CharacterClone.Torso.CFrame:inverse()
	Weld.Parent = CharacterClone
end)