Cloning my player with this script makes my player, it clones the player on the same plane as the original.
CloneVarGlobal = game.ReplicatedStorage.CloneVarGlobal
game.Players.PlayerAdded:connect(function(player)
wait(1)
local char = player.Character
char.Archivable = true
CharacterClone = player.Character:Clone()
CharacterClone.Parent = game.ServerStorage
CharacterClone.Animate:Destroy()
CharacterClone.Parent = workspace
CloneVarGlobal:Fire(CharacterClone)
local Weld = Instance.new("Weld")
CharacterClone.Torso.CFrame = player.Character.Torso.CFrame * CFrame.new(0,0,3)
Weld.Part0 = player.Character.Torso
Weld.C0 = player.Character.Torso.CFrame:inverse()
Weld.Part1 = CharacterClone.Torso
Weld.C1 = CharacterClone.Torso.CFrame:inverse()
Weld.Parent = CharacterClone
end)
