I had looked into using dialog to give items to players. Here is the basic script, for the health:
workspace.Dialog.DialogChoiceSelected:connect(function(player,choice) if choice.Name == "Pass" then player.Character.Humanoid.Health = 100 elseif choice.Name == "SmallSword" then player.Character.Humanoid.Health = 100 end end)
What I would like to know is what I would replace with the player.Character.Humanoid.Health = 100, to insert it into the StarterPack, I am sure I will be able to fit the sword in there somehow.
EDIT: I now realize that I meant Backpack instead of StarterPack.
COMMUNITY QUESTION
Insert a tool into the StarterPack with a script? (Explained more in the description.)
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I think you mean into the Player's 'Backpack', not StarterPack, I'd probly add 'if game.Lighting:FindFirstChild("SWORDNAMEHERE")and player:FindFirstChild("Backpack") then game.Lighting.SWORDNAMEHERE:Clone().Parent=player.Backpack', lastly add an end for that statement. I hope this helped, if not I am sorry.