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COMMUNITY QUESTION

How do I make certain audio play in a certain area?

Im creating a city, and to make it more realistic I want to have stores playing music, but when you leave you can't hear the audio or It's not as loud. I've seen examples of it in some games, and I would like to know how to do it.

1 answer

Well, first, you'd add a part or make a model of where you want the sound to be played from. Then, you insert the Sound and edit its properties (Such as volume, id, etc.). Those are the 2 steps you'll basically need. The farther away you get from it, the less hear-able it is.

2 comments

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So how exactly, do I just insert sound on to the part and then it plays where i want it? Or do I need a script for it to work and the sound?

0

Depends when you want it to play. If you want it to loop, change the Looped property, and in a script, put this: script.Parent:Play()

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