I'm making a script where if you press a certain key from your keyboard, it launches a fireball + an animation. I have that down, but I want it to activate only if a value is true. I'm trying the Changed function, and I'm new to using the Changed function, but the script won't work now. Only the animation can play. Help? (also there's no errors)
--MY SCRIPT--
--// Services \\--
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Debris = game:GetService('Debris')
--// Variables \\--
local Remote = ReplicatedStorage.RemoteEvents.GreenFireBallEvent
local FireBall = ReplicatedStorage.Parts.GreenFireBall
--// Settings \\--
local Damage = 24.25
local ServerDebounces = {}
Remote.OnServerEvent:Connect(function(plr, Mouse)
if not ServerDebounces[plr] then
ServerDebounces[plr] = true
local Char = plr.Character or plr.CharacterAdded:Wait()
plr.FireBalls.GreenFireBall.Changed:Connect(function(newValue) -- Where I'm trying to use Change Function.[[
if plr.FireBalls.GreenFireBall.Value == not newValue then
local FireBallClone = FireBall:Clone()
FireBallClone.CFrame = Char.HumanoidRootPart.CFrame * CFrame.new(0,0,-3)
FireBallClone.Parent = workspace
local BodyVelocity = Instance.new("BodyVelocity")
BodyVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
BodyVelocity.Velocity = Mouse.lookVector
BodyVelocity.Parent = FireBallClone
spawn(function()
for i = 0, 1000 do
wait()
FireBallClone.Size = FireBallClone.Size + Vector3.new(0.07,0.07,0.07)
BodyVelocity.Velocity = Mouse.lookVector*i
end
end)
ServerDebounces[plr] = false
Debris:AddItem(FireBallClone, 10)
local Debounce = true
FireBallClone.Touched:Connect(function(h)
if h.Parent:FindFirstChild('Humanoid') and h.Parent.Name ~= plr.Name and Debounce then
Debounce = false
local Enemy = h.Parent.Humanoid
Enemy:TakeDamage(Damage)
FireBallClone.Transparency = 1
BodyVelocity:Destroy()
FireBallClone.Effect.Speed = NumberRange.new(8,8)
wait(1)
FireBallClone.Effect.Enabled = false
wait(1)
FireBallClone:Destroy()
wait(3)
Debounce = true
end
end)
end
end)
end
end)

5 comments
Tab this correctly, it's awful to read in this form
Is there any chance you can publish it to roblox and allow us to view it in studio? It's hard to find the issue based on the script you provided.
https://www.roblox.com/games/2440667449/forScriptingHelp
The title is event not function
Use this to properly indent your script: https://www.roblox.com/library/592898457/Script-indenter