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COMMUNITY QUESTION

CFrames won't save to datastore properly?

I have been making this sandbox type building game which includes saving and loading a base. However i have been having a problem where the C0 and C1 CFrames don't save properly in the datastore

EDIT: it is saving the C0 and C1 values

Before: https://imgur.com/a/BqtzGJj

After: https://imgur.com/a/vxWzEkJ

my code is below:

Saving:

local mTable = {} -- snipet of code
	for i,v in pairs(t) do
		if workspace.Place:FindFirstChild(v.Name) then
			local Table = {}
			game:GetService("RunService").Heartbeat:Wait()
			Table.Name = v.Name
			Table.C0 = {v.PrimaryPart.PlotWeld.C0:components()}
			Table.C1 = {v.PrimaryPart.PlotWeld.C1:components()}
			print(unpack(Table.C1))
			v:Destroy()
			table.insert(mTable, Table)
		else
			warn("Instance "..tostring(v).." Couldn't Be Found")
		end
	end
	mTable = game.HttpService:JSONEncode(mTable)
	save:SetAsync(plr.UserId, mTable)
	print("Save Success")

Loading:

print("Fetching Save")
	local mSave = save:GetAsync(plr.UserId) or nil
	if mSave then
		local sTable = game.HttpService:JSONDecode(mSave)
		print("Save Fetched: Estimated Size = "..math.floor(string.len(mSave)).."\nLoading")
		for i,v in pairs(sTable) do
			game:GetService("RunService").Heartbeat:Wait()
			if workspace.Place:FindFirstChild(v.Name) then
				print("Found "..v.Name.." Loading Object")
				local obj = workspace.Place[v.Name]:Clone()
				obj.Parent = plr.PlotOwned.Value.Drawing
				local weld = Instance.new("Motor6D", obj.PrimaryPart)
				weld.Name = "PlotWeld"
				weld.C0 = CFrame.new(unpack(v.C0))
				weld.C1 = CFrame.new(unpack(v.C1))
				weld.Part0 = obj.PrimaryPart
				weld.Part1 = plr.PlotOwned.Value.TP
				print("Made Welds And Placed Object Successfully!")
			end
		end
	else
		print("No Data Saved!")

1 comment

0

Solves by owner.

1 answer

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