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✓ ANSWER ACCEPTED

Why isn't hole a valid member of tool?

Im trying to make a gun to my game, and i made this script:

-- Algumas variaveis --
local pistola = script.Parent
local hole = pistola.Hole
local mouse = game.Players.LocalPlayer:GetMouse()

-- Lista de Valores --
local ammo = 12
local maxAmmo = 64
local damage = 20
local headshotDamage = 50
local range = 100
local coolDown = 0.5
 
-- impedir spamming --
local spam = false

-- Mudar o rato --
pistola.Equipped:Connect(function()
	mouse.Icon = "rbxassetid://358948941"
end)

pistola.Unequipped:Connect(function()
	mouse.Icon = ""
end)

-- Disparo --
pistola.Activated:Connect(function()
	if spam == false then
		 spam = true
		pistola.Handle.Disparo:Play()
       local bullet = Instance.new("Part")
	   bullet.Size = Vector3.new(range,0.25,0.25)
	   local ray = Ray.new(hole.CFrame.Position, (mouse.Hit.Position - hole.CFrame.Position).Unit*range)
	   local hit, position = workspace:FindPartOnRay(ray, game.Players.LocalPlayer.Character)
	   local distance = (pistola.Handle.CFrame.p - position).magnitude
	   bullet.CFrame = CFrame.new(pistola.Handle.CFrame.p, position) * CFrame.new(0,0, distance/2)
	   bullet.Transparency = 0.5
	   bullet.CanCollide = false
	   bullet.Anchored = true
	   bullet.Parent = game.Workspace
	   bullet.Orientation = hole.Orientation
	   bullet.Position = hole.Position
	game:GetService("Debris"):AddItem(bullet, 0.5) 
	    spam = false
	end	
end)

Ignore the parts were i speak portuguese :P But then i start recieving this error: 18:30:18.806 - Hole is not a valid member of Tool

idk what's happening, could you pls help me?

Also send a real answer, not a comment.

2 comments

0

What is hole and is it a child of what ever script.Parent is?

0

it's either the hole didn't load in or the hole isn't a child of Tool, if it is, try using pistola:WaitForChild("Hole")

1 answer

✓ Accepted answer

Hole probably dosen't exist inside the Tool

If it is try this:

pistola:WaitForChild("Hole")

2 comments

0

ok

0

Thank you :D

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