Hello, I'm asking this question just to be sure that I know filtering enabled correctly. As this is a concept question, no scripts are needed.
Can a player change stuff in their own character in workspace through a local script and have it replicate to the server in filtering enabled? For example, if their was a value in my workspace player that was true and then I changed it to false, would it replicate to the server?
Please answer. I know the client controls their own movement so if that's what you were gonna answer, DON'T.

1 comment
If it was a client script that changed the value, then It'll ONLY be visible to THAT player, but the server and other clients won't be able to see it, unless if the server script changed the value, it'll be visible to all clients and the server