So I have this local timer script which functions when server fires the client. The issue is that studio thinks that the 'for' in the script must be some number.
function getdata(Plr,Secs)
for s = Secs,0,-1 do
wait(1)
script.Parent.Secs.Text = s
end
end
game.ReplicatedStorage.Special.GiveTimer.OnClientEvent:Connect(getdata)

1 comment
Please give me the full scripts to take a look. (all of them)