local unfrom = false
local plr = game.Players.LocalPlayer
local chr = plr.Character

local ref = game.Workspace.Part
local hum = chr:WaitForChild("Humanoid")
local InputService = game:GetService("UserInputService")
InputService.InputBegan:Connect(function(input)
local val = script.Parent.Transfrombodything.OFFORON




-- on 
    local key = input.KeyCode 
    if key == Enum.KeyCode.R then
	if unfrom == true then
	val.Value = "OFF"
	
	for _,body in pairs(chr:GetChildren()) do
		if body:IsA("BasePart") then
			body.BrickColor = BrickColor.new("Gold")
			body.Material = "Neon"
		end
		for _,size in pairs(hum:GetChildren())do
			if size:IsA("NumberValue") then
				size.Value = 5
			
							
		
			end
			
			-- "BodyDepthScale" or "BodyWidthScale" or "HeadScale" then
					--resize.Value = 7
		hum:WaitForChild("BodyDepthScale").Value = 10
		hum:WaitForChild("BodyWidthScale").Value = 7.89
		hum:WaitForChild("HeadScale").Value = 6
		unfrom = true

		end
		
	end
end
    end
end)
-----



--off

InputService.InputBegan:Connect(function(input)
	local plr = game.Players.LocalPlayer
local chr = plr.Character
local hum = chr.Humanoid
    local key = input.KeyCode 
    if key == Enum.KeyCode.R then
	
	
	if unfrom == true then
		
		
	local tem = script.Parent.Transfrombodything:WaitForChild("OFFORON")
	if tem.Value == "ON" then
		tem.Value = "OFF"
	end
	if tem.Value == "OFF" then
		for _,tr in pairs(script.Parent.Transfrombodything:GetChildren()) do
			if tr:IsA("NumberValue") then
				--local copy = tr:Clone()
				for _,kill in pairs(hum:GetChildren()) do
					
					if kill:IsA("NumberValue") then
					kill.Value = 2
					wait(.12)
						--copy.Parent = hum
					end
				end
			end
		end
		
		end
		
		
		
		
		
	end
end
unfrom = false
end)





2 comments

0

Provide the error from output, if there is none it's either working (but perhaps not as intended) or not running.

0

no error and it works but i have to spam r to turn back