I've tried the fading several different ways, but it just pops away. Like I destroy it before the fade.
Also, the tweening, it's not smooth. It just pops like I changed the Visible property
a = game.Lighting.Welcome_GUI
game.Players.PlayerAdded:connect(function(p)
p:WaitForChild("PlayerGui")
a:clone().Parent = p.PlayerGui
wait(2)
p.PlayerGui.Welcome_GUI.ImageLabel:TweenPosition(UDim2.new(0,0,0,0),"Out","Quad",.99)
repeat
p.PlayerGui.Welcome_GUI.ImageLabel.ImageTransparency = p.PlayerGui.Welcome_GUI.ImageLabel.ImageTransparency + 0.1
wait(0.01)
until
p.PlayerGui.Welcome_GUI.ImageLabel.ImageTransparency == 1
p.PlayerGui.Welcome_GUI:Destroy()
end)

1 comment
No luck. I saw that you had some minor bugs, so I did fix those, but still didn't work. Thanks for trying.